Within my MA, I decided I wanted to focus on the subject of art styles and exploring and attempting many different art styles and breaking it down. I'd like to look into how different game companies define their styles, how they create their styles, etc. Personally, I really adore the style of games like Sea of Thieves, League of Legends, Slime Rancher 2, and probably many others... But these are my absolute favourites! With Sea of Thieves especially, I love their chunky sculpting and painterly approach in their assets. I think the wobbly and literal imperfections is very appealing along with the often visible paint strokes in the textures. For the projects I will be undergoing in my MA journey, I am thinking that it will involve a lot of research and breaking pre-existing assets/styles down. I know Riot Games provides a lot of different behind the scenes content and resources that easily explains their processes and intentions in their style, which would be perfect for me t...