resources
01/11/23
Resources I have found
Academic
On the Topic of Art Styles
(PEER REVIEWED) Video Game Art Styles; Art & Culture Studies, 2021 (4), p.382-395 -
Photorealism versus Non-Photorealism: Art styles in computer games and the default bias - https://www.proquest.com/docview/1683347378
Has a bunch of references at the bottom, sources of the above literature: https://eprints.hud.ac.uk/id/eprint/19756/
(PEER REVIEWED) Video Game Art Styles; Art & Culture Studies, 2021 (4), p.382-395
Art Styles Rendering Techniques Survey and Making a Tool to Switch Art Styles in Unity 3D
Contextual
Analysis
GDC Vault
Art Direction Summit: Building a Visual Identity: An Art Direction Framework
'Resident Evil Village': Our Approach to Game Design, Art Direction, and Graphics
Art vs. Production: The "Battle" to Ship Premium Cosmetics in 'VALORANT'
Riot Games
↑ Has tons of links, tutorials, resources, free eBooks, downloadable assets, all officially endorsed by Riot Games
- Dev Blog: Defining the Rift's Visual Style :: League of Legends (LoL) Forum on MOBAFire
- /dev: League’s VFX Style Guide – League of Legends
- Arena: Making a New Mode - Behind the Scenes | League of Legends - YouTube
- Riot Games League of LegendsNexus Blitz Art Blast - ArtStation Magazine
- Riot Games League of Legends: Pre-Season Art Blast - ArtStation Magazine
- Riot Games TFT Gizmos & Gadgets: Neon Nights Art Blast - ArtStation Magazine
- Riot Games Spirit Blossom Art Blast - ArtStation Magazine
- Riot Games League of Legends: Soul Fighter Art Blast - ArtStation Magazine
- The Art of League of Legends
Art Deco
https://www.superjumpmagazine.com/what-does-it-mean-when-a-game-uses-art-deco/
https://sulasva312.wordpress.com/2010/11/30/art-deco-in-bioshock/
- Generating Colored Sketches from Chaos in Procreate with Geoffrey Ernault - ArtStation Magazine
- ArtStation - The God of War Texture Optimization Algorithm: Mip Flooding
- The Slav Epic - Wikipedia
- Creating an Art Bible (therookies.co)
- Checking link (office.net)
- What is an art bible? (Examples + practical tips) (oleanderstudios.com)
- Color in games: An in-depth look at one of game design's most useful t (gamedeveloper.com)
- Art Bible - polycount
- Stylised vs Realistic looking games - can one be objectively better? What are the pros and cons?
- Cyberpunk 2077 - technical marvel,
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